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Spacebase structure

Sensor Array

Container for exploration sub-structures that drive scan speed, anomaly detection, signature tier decryption, wormhole cartography, and raid early warning.

  • Tier 1-5

Tier requirements and effects

Canonical module tier requirements and effects
TierCreditsResourcesBuild durationApplied effects
10ImmediateSensor Substructure Cap: 20
23500Iron Ore ×600, Titanium Ore ×30025mSensor Substructure Cap: 40
311000Iron Ore ×1600, Titanium Ore ×9001.0833333333333333hSensor Substructure Cap: 60
432000Titanium Ore ×1900, Tungsten Ore ×6502.5hSensor Substructure Cap: 80
590000Tungsten Ore ×1700, Iridium Ore ×600, Nexium Ore ×1205hSensor Substructure Cap: 100

Substructure families and operations

Deep Space Array

Long-baseline antennae that shorten exploration scans and improve recurring system sweep cadence.

  • Unlock tier: 1
  • Primary skill: Scanning
  • Secondary skill: Wormhole Navigation
  • Level 1 cost: 450 Credits; 1 Structural Frame T1, 2 Control Circuit T1
  • Build duration: 10m at level 1; 120h at level 100.
Deep Space Array applied effects
EffectPer level
Scan Speed0.005
Sweep Frequency Multiplier0.003

Anomaly Tracker

Pattern filters that increase rare anomaly/relic weighting during exploration scans.

  • Unlock tier: 1
  • Primary skill: Cosmic Phenomena
  • Secondary skill: Scanning
  • Level 1 cost: 500 Credits; 1 Structural Frame T1, 2 Control Circuit T1
  • Build duration: 10m at level 1; 120h at level 100.
Anomaly Tracker applied effects
EffectPer level
Scan Anomaly Chance0.006
Rare Event Weight0.004

Xenoarchaeology Bay

Specialist labs that improve relic and derelict scan recovery while seeding ancient-site leads.

  • Unlock tier: 2
  • Primary skill: Archaeology
  • Secondary skill: Xenobiology
  • Level 1 cost: 650 Credits; 2 Structural Frame T1, 2 Control Circuit T1
  • Build duration: 10m at level 1; 120h at level 100.
Xenoarchaeology Bay applied effects
EffectPer level
Derelict Loot Bonus0.005
Ancient Site Spawn Chance0.002

Signal Decryption Lab

Cryptanalysis stacks that unlock higher-tier object signatures and reduce complex signal scan duration.

  • Unlock tier: 3
  • Primary skill: Hacking
  • Secondary skill: Cryptanalysis
  • Level 1 cost: 850 Credits; 2 Structural Frame T1, 3 Control Circuit T1
  • Build duration: 10m at level 1; 120h at level 100.
Signal Decryption Lab applied effects
EffectPer level
Decrypt Speed Bonus0.006

Wormhole Cartography

Route prediction and early-warning arrays for fleet travel, distant signatures, and offline raid detection.

  • Unlock tier: 4
  • Primary skill: Wormhole Navigation
  • Secondary skill: Astrocartography
  • Level 1 cost: 1000 Credits; 3 Structural Frame T1, 3 Control Circuit T1
  • Build duration: 10m at level 1; 120h at level 100.
Wormhole Cartography applied effects
EffectPer level
Cross System Travel Reduction0.003
Distant Signature Spawn Boost0.005
Offline Raid Chance Reduction0.005