Combat · Tier 3
Heavy Weapons
Prepares Heavy Weapons for personal combat now and deeper Combat Doctrine runtime later.
- Level cap 100
- Weapons
Effect progression
| Effect | Per-level value |
|---|---|
| Improves readiness for related combat doctrine unlocks. | 0.0075 |
Milestones and capstone
| Level | Milestone | Effect |
|---|---|---|
| 1 | Heavy Weapons License | Heavy Weapons milestone L1: license is now available to derived skill state. |
| 5 | Heavy Weapons Capacity | Heavy Weapons milestone L5: capacity is now available to derived skill state. |
| 10 | Heavy Weapons Upgrade II | Heavy Weapons milestone L10: upgrade ii is now available to derived skill state. |
| 25 | Heavy Weapons Procedure | Heavy Weapons milestone L25: procedure is now available to derived skill state. |
| 50 | Heavy Weapons Clearance | Heavy Weapons milestone L50: clearance is now available to derived skill state. |
| 75 | Heavy Weapons Upgrade IV | Heavy Weapons milestone L75: upgrade iv is now available to derived skill state. |
| 100 | Heavy Weapons Capstone | Heavy Weapons milestone L100: capstone is now available to derived skill state. |
Acquisition
Unlock item: archive_heavy_weapons
| Path | Canonical availability |
|---|---|
| Craft | Craft from 100 Neural Shard - Heavy Weapons at the Factory |