Exploration · Tier 2
Archaeology
Makes Archaeology a clearer path through signals, anomalies, and unknown systems.
- Level cap 100
- Relics
Effect progression
| Effect | Per-level value |
|---|---|
| Improves readiness for related exploration unlocks. | 0.005 |
Milestones and capstone
| Level | Milestone | Effect |
|---|---|---|
| 1 | Archaeology License | Archaeology milestone L1: license is now available to derived skill state. |
| 5 | Archaeology Capacity | Archaeology milestone L5: capacity is now available to derived skill state. |
| 10 | Archaeology Upgrade II | Archaeology milestone L10: upgrade ii is now available to derived skill state. |
| 25 | Archaeology Procedure | Archaeology milestone L25: procedure is now available to derived skill state. |
| 50 | Archaeology Clearance | Archaeology milestone L50: clearance is now available to derived skill state. |
| 75 | Archaeology Upgrade IV | Archaeology milestone L75: upgrade iv is now available to derived skill state. |
| 100 | Archaeology Capstone | Archaeology milestone L100: capstone is now available to derived skill state. |
Acquisition
Unlock item: core_archaeology
| Path | Canonical availability |
|---|---|
| Drop | Drops from Combat Derelict Sentry (1.8% base, pity ramp) |
| Craft | Craft from 100 Neural Shard - Archaeology at the Factory |
| First Time | First-time Combat:Victory guarantee |