Cruiser · Strike Cruiser
Assault Cruiser
A strike cruiser built to end fights quickly through concentrated forward weapon mounts.
- Tier 3
- Military
- Attack
Base statistics
| Statistic | Base value |
|---|---|
| Hull | 2347 |
| Shield | 1300 |
| Armor | 939 |
| Damage | 65 |
| Accuracy | 66% |
| Cargo | 36 |
| Scanner strength | 3.61 |
| Mining yield | 0 |
| Speed | 1.05 |
Fitting slots
| Slot band | Allowed type / count | Declared mount names |
|---|---|---|
| High | Weapon, Weapon, Weapon | Assault Cruiser Weapon Mount 1, Assault Cruiser Weapon Mount 2, Assault Cruiser Weapon Mount 3 |
| Mid | 2 | Assault Cruiser Defense Slot 1, Assault Cruiser Defense Slot 2 |
| Low | 2 | Assault Cruiser Utility Slot 1, Assault Cruiser Utility Slot 2 |
Bonuses and restrictions
| Bonus | Value |
|---|---|
| Ship Damage | 12% |
- Capabilities: Combat
- Crew requirement: 15
Ship Tech Tree
| Lane | Predecessor | Current hull | Successor |
|---|---|---|---|
| COMBAT / ATTACK | Guardian Destroyer | Assault Cruiser | Siege Battleship |
Construction
| Requirement | Declared value |
|---|---|
| Shipyard duration | 20m |
| Credits | 24000 |
| Items | Iron Ore ×400, Titanium Ore ×200, Structural Frame T1 ×160, Control Circuit T1 ×80 |
| Consumed hulls | Guardian Destroyer ×1 |
| Unlock gates | Player level 15 Shipyard level 3 combat-weapons-blueprints-t3 Combat Overcharge |
Blueprint and fragment acquisition
| Path | Item | Declared use |
|---|---|---|
| Complete blueprint | Ship Blueprint: Assault Cruiser | Activate to unlock Shipyard production. |
| Blueprint fragments | Blueprint Fragment: Assault Cruiser | Synthesize the complete blueprint through the Blueprint Vault. |
Compatible modules
| Module | Slot | Role | Tier |
|---|---|---|---|
| Pulse Laser T1 | High | Combat | 1 |
| Missile Salvo T1 | High | Combat | 1 |
| Disruptor Lance T2 | High | Combat | 2 |
| Pulse Laser T2 | High | Combat | 2 |
| Pulse Laser T3 | High | Combat | 3 |
| Missile Salvo T2 | High | Combat | 2 |
| Missile Salvo T3 | High | Combat | 3 |
| Railgun T2 | High | Combat | 2 |
| Point Defense T2 | Mid | Combat | 2 |
| Point Defense T3 | Mid | Combat | 3 |
| Ion Lance T2 | High | Combat | 2 |
| Ion Lance T3 | High | Combat | 3 |
| Rail Shear T4 | High | Combat | 4 |
| Sunfire Array T5 | High | Combat | 5 |
| Adaptive Shield T3 | Mid | Combat | 3 |
| Pulse Laser T4 | High | Combat | 4 |
| Pulse Annihilator | High | Combat | 5 |
| Titanium Cannon T3 | High | Combat | 3 |
| Tungsten Targeting Mk3 | Mid | Combat | 3 |
| Nexium Warhead Mk5 | High | Combat | 5 |