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Market static catalog and selection rules

Prices, gates and eligible pools below are canonical rules. They are not a player's purchases, balance, or live offer selection.

License families

Canonical license families
LicensePurposeDeclared tiers
Training LicenseParallel skill training lanes.T2, T3
Construction LicenseAdditional Spacebase builders.T2, T3
Fleet LicenseExtra concurrent fleet operations.T2, T3
Operations LicenseLarger base job queue.T2, T3
Blueprint ArchiveUnlocks the Blueprint Archive storage for blueprints and fragments.T2
Hangar Expansion LicenseExpands the active ship cargo bay by 10 slots per license level.T1, T2, T3, T4, T5
Logistics Operations LicenseExpands the Material Logistics Hub route and saved-layout limits without changing production speed or yield.T2, T3, T4

Skill blueprint catalog

Static skill blueprint offers
SourceSkillBase costReputation gate
Open MarketAstrophysics5,000 CreditsNone declared
Open MarketBase Management5,000 CreditsNone declared
Open MarketComponent Manufacturing5,000 CreditsNone declared
Open MarketContracting5,000 CreditsNone declared
Open MarketEngineering5,000 CreditsNone declared
Open MarketGas Harvesting5,000 CreditsNone declared
Open MarketGunnery5,000 CreditsNone declared
Open MarketMaintenance5,000 CreditsNone declared
Open MarketMining5,000 CreditsNone declared
Open MarketMissiles5,000 CreditsNone declared
Open MarketOre Surveying5,000 CreditsNone declared
Open MarketRefining5,000 CreditsNone declared
Open MarketSalvaging5,000 CreditsNone declared
Open MarketScanning5,000 CreditsNone declared
FTUFleet Command8,000 CreditsHonored
FTUDiplomacy12,000 CreditsTrusted
SynthCollectiveAI Research5,000 CreditsFriendly
SynthCollectiveCyber Warfare12,000 CreditsTrusted
SynthCollectiveIndustrial Logistics25,000 CreditsExalted
VoidSyndicateStealth Ops8,000 CreditsHonored
VoidSyndicateScavenging5,000 CreditsFriendly
VoidSyndicateCyber Warfare12,000 CreditsTrusted
AethelInstitutePsionics18,000 CreditsTrusted
AethelInstituteXenobiology18,000 CreditsTrusted
AethelInstituteTheoretical Physics30,000 CreditsExalted
CrimsonLegionEnergy Weapons Specialization5,000 CreditsFriendly
CrimsonLegionTactical Command8,000 CreditsHonored
CrimsonLegionCapital Ship Doctrine30,000 CreditsExalted
FreeTradersGuildRefined Extraction1,500 CreditsFriendly
FreeTradersGuildTrade5,000 CreditsFriendly
FreeTradersGuildSupply Chain8,000 CreditsHonored

Supplies

Static Market supply catalog
SupplyKindCostDeclared contents/effect
Structural Frame PackResourcePack1,200 CreditsStructural Frame T1 ×12
Control Circuit PackResourcePack1,600 CreditsControl Circuit T1 ×8
Bounty Letter: Pirate Warlord EliteSpecialItem9,000 CreditsBounty Letter: Pirate Warlord Elite ×1
Quantum Mechanics Shard PackShardPack6,000 CreditsNeural Shard - Quantum Mechanics ×10
Pulse Laser T1Equipment2,500 CreditsPulse Laser T1 ×1
Pulse Laser T2Equipment7,000 CreditsPulse Laser T2 ×1
Neural AcceleratorBoost4,000 CreditsTrainingSpeed ×1.25 for 8h
Patrol OptimizerBoost4,000 CreditsPatrolYield ×1.25 for 8h

Rotating offers: static selection rules

Each UTC day derives a deterministic seed. Eight distinct entries are drawn without replacement in six common, one uncommon and one premium selection bands; selection uses the declared weight and rarity multiplier. A paid reroll uses 10 × 2rerolls Aether. This documents the rule and eligible pools only, never an offer available now.

Eligible rotating-offer pool (rules, not a current rotation)
Eligible targetKindDiscountBase weight
EngineeringSkill25%3
MaintenanceSkill20%2
ScanningSkill20%2
Structural Frame PackSupply30%3
Control Circuit PackSupply30%3
Quantum Mechanics Shard PackSupply35%2
Pulse Laser T1Supply25%2
Pulse Laser T2Supply15%1
Neural AcceleratorSupply20%1
Bounty Letter: Pirate Warlord EliteSupply10%1
Maintenance + Pulse Laser T1Bundle30%2
Scanning + Neural AcceleratorBundle25%1
Blueprint Fragment: Assault CruiserFragment0%2
Blueprint Fragment: Colonial FrigateFragment0%10
Blueprint Fragment: Command CruiserFragment0%2
Blueprint Fragment: Deepvein MinerFragment0%2
Blueprint Fragment: Guardian DestroyerFragment0%6
Blueprint Fragment: Heavy MinerFragment0%6
Blueprint Fragment: Industrial HaulerFragment0%2
Blueprint Fragment: Logistics FrigateFragment0%10
Blueprint Fragment: Pathfinder ExplorerFragment0%10
Blueprint Fragment: Rampart BattlecruiserFragment0%2
Blueprint Fragment: Recon CruiserFragment0%2
Blueprint Fragment: Repair CruiserFragment0%2
Blueprint Fragment: Scout CruiserFragment0%6
Blueprint Fragment: Support CruiserFragment0%6
Blueprint Fragment: Survey CruiserFragment0%2
Module Fragment: Adaptive Shield T3Fragment0%2
Module Fragment: Aegis Shield T3Fragment0%10
Module Fragment: Afterburner T2Fragment0%6
Module Fragment: Afterburner T3Fragment0%2
Module Fragment: Alloy Smelter IIFragment0%10
Module Fragment: Alloy Smelter IIIFragment0%10
Module Fragment: Alloy Smelter IVFragment0%10
Module Fragment: Armor Plating IIFragment0%10
Module Fragment: Armor Plating IIIFragment0%10
Module Fragment: Armor Plating IVFragment0%10
Module Fragment: Armor Plating T2Fragment0%10
Module Fragment: Armor Repair T2Fragment0%6
Module Fragment: Armor Repair T3Fragment0%2
Module Fragment: Iridium Armor Mk3Fragment0%2
Module Fragment: Cargo Extender T2Fragment0%6
Module Fragment: Cargo Extender T3Fragment0%2
Module Fragment: Nexium Relay Mk2Fragment0%6
Module Fragment: Circuit Fabricator IIFragment0%10
Module Fragment: Circuit Fabricator IIIFragment0%10
Module Fragment: Circuit Fabricator IVFragment0%10
Module Fragment: Cloaking Field T3Fragment0%2
Module Fragment: Combat Drone IIFragment0%10
Module Fragment: Combat Drone IIIFragment0%10
Module Fragment: Combat Drone IVFragment0%10
Module Fragment: Combat Drone T1Fragment0%10
Module Fragment: Combat Drone T2Fragment0%10
Module Fragment: Command Uplink IIFragment0%10
Module Fragment: Command Uplink IIIFragment0%10
Module Fragment: Command Uplink IVFragment0%10
Module Fragment: Command Uplink T2Fragment0%6
Module Fragment: Tungsten Targeting Mk3Fragment0%2
Module Fragment: Disruptor Lance T2Fragment0%6
Module Fragment: ECM Burst T3Fragment0%2
Module Fragment: EMP Burst T2Fragment0%6
Module Fragment: EMP Burst T3Fragment0%2
Module Fragment: Field Repair Rig T2Fragment0%6
Module Fragment: Gas Siphon IIFragment0%10
Module Fragment: Gas Siphon IIIFragment0%10
Module Fragment: Gas Siphon IVFragment0%10
Module Fragment: Modular Hull Frame IIFragment0%10
Module Fragment: Modular Hull Frame IIIFragment0%10
Module Fragment: Modular Hull Frame IVFragment0%10
Module Fragment: Ion Lance T2Fragment0%6
Module Fragment: Ion Lance T3Fragment0%2
Module Fragment: Mineral Sifter T3Fragment0%2
Module Fragment: Mining Laser IIFragment0%10
Module Fragment: Mining Laser IIIFragment0%10
Module Fragment: Mining Laser IVFragment0%10
Module Fragment: Mining Laser T2Fragment0%6
Module Fragment: Mining Laser T3Fragment0%2
Module Fragment: Missile Launcher IIFragment0%10
Module Fragment: Missile Launcher IIIFragment0%10
Module Fragment: Missile Launcher IVFragment0%10
Module Fragment: Missile Salvo T2Fragment0%6
Module Fragment: Missile Salvo T3Fragment0%2
Module Fragment: Signal Decryption ArrayFragment0%10
Module Fragment: Nanite Lattice IIFragment0%10
Module Fragment: Nanite Lattice IIIFragment0%10
Module Fragment: Nanite Lattice IVFragment0%10
Module Fragment: Ore Cutter T2Fragment0%6
Module Fragment: Titanium Cannon T3Fragment0%2
Module Fragment: Point Defense T2Fragment0%6
Module Fragment: Point Defense T3Fragment0%2
Module Fragment: Probe Launcher T3Fragment0%2
Module Fragment: Advanced Pulse CannonFragment0%10
Module Fragment: Pulse Laser IIFragment0%10
Module Fragment: Pulse Laser IIIFragment0%10
Module Fragment: Pulse Laser IVFragment0%10
Module Fragment: Pulse Laser T2Fragment0%6
Module Fragment: Pulse Laser T3Fragment0%2
Module Fragment: Railgun IIFragment0%10
Module Fragment: Railgun IIIFragment0%10
Module Fragment: Railgun IVFragment0%10
Module Fragment: Railgun T2Fragment0%6
Module Fragment: Reactive Plate T3Fragment0%10
Module Fragment: Refinery Crucible IIFragment0%10
Module Fragment: Refinery Crucible IIIFragment0%10
Module Fragment: Refinery Crucible IVFragment0%10
Module Fragment: Repair Drone T2Fragment0%6
Module Fragment: Repair Drone T3Fragment0%2
Module Fragment: Salvage Arm IIFragment0%10
Module Fragment: Salvage Arm IIIFragment0%10
Module Fragment: Salvage Arm IVFragment0%10
Module Fragment: Scanner Array IIFragment0%10
Module Fragment: Scanner Array IIIFragment0%10
Module Fragment: Scanner Array IVFragment0%10
Module Fragment: Scanner Array T2Fragment0%6
Module Fragment: Scanner Array T3Fragment0%2
Module Fragment: Shield Booster T2Fragment0%6
Module Fragment: Shield Booster T3Fragment0%2
Module Fragment: Shield Emitter T2Fragment0%10
Module Fragment: Shield Generator IIFragment0%10
Module Fragment: Shield Generator IIIFragment0%10
Module Fragment: Shield Generator IVFragment0%10
Module Fragment: Survey Probe IIFragment0%10
Module Fragment: Survey Probe IIIFragment0%10
Module Fragment: Survey Probe IVFragment0%10
Module Fragment: System Purge T2Fragment0%6
Module Fragment: Target Painter T2Fragment0%6
Module Fragment: Tractor Beam T3Fragment0%2
Module Fragment: Iridium Bio-Armor Mk3Fragment0%2
Module Fragment: Xeno Archive Reader T2Fragment0%6