Pyre Centurion
Pyre Centurion Sighted
Pyre Centurion registers as a rare Tier 3 raider contact under the Solaris Crown. A Crimson Legion duelist running its reactor deliberately hot, on the doctrine that a duel is only witnessed once the hull is bleeding. Initial silhouette capture flags thermal damage, 250 hull strength behind an 85-point shield envelope, and a bounty value of 330 CR.
Pyre Centurion Studied
Class: raider. Tier: 3. Allegiance: Crimson Legion. Pyre Centurion fights around thermal damage, 0.7 accuracy, and a 2 second firing rhythm, with kinetic and explosive hardening on the dueling plate. Its aggression climbs with the damage it has taken; past one third hull the output stops being proportional to anything. The overdriven core is also the answer — the hull carries no thermal shielding worth the name, and sustained thermal burn cooks the feed lines until the fury bleeds out with the coolant. Recovery points to loot table combat_crimson_pyre_centurion.
Pyre Centurion Mastered
The Legion does not consider a victory recorded unless someone survived to describe it, which shapes everything about how a Centurion fights: it wants a long, legible, escalating exchange and it will refuse an easy disengagement to get one. That doctrine is exploitable in exactly one direction. A captain who brings thermal weapons is not just countering the rage phase, they are fighting the ship the way its own doctrine insists it be fought, and the Legion records those losses without complaint. Wrecks are recovered with the pilot's witness-mark plate intact and unmelted; whatever else burned, that was built to survive the ship.